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Events Guide

NOTE: This guide is a work in progress

Events are the heartbeat of communication in Wails applications. They allow different parts of your application to talk to each other without being tightly coupled. This guide will walk you through everything you need to know about using events effectively in your Wails application.

Think of events as messages that get broadcast throughout your application. Any part of your application can listen for these messages and react accordingly. This is particularly useful for:

  • Responding to window changes: Know when your window is minimized, maximized, or moved
  • Handling system events: React to theme changes or power events
  • Custom application logic: Create your own events for features like data updates or user actions
  • Cross-component communication: Let different parts of your app communicate without direct dependencies

All Wails events follow a namespace pattern to clearly indicate their origin:

  • common: - Cross-platform events that work on Windows, macOS, and Linux
  • windows: - Windows-specific events
  • mac: - macOS-specific events
  • linux: - Linux-specific events

For example:

  • common:WindowFocus - Window gained focus (works everywhere)
  • windows:APMSuspend - System is suspending (Windows only)
  • mac:ApplicationDidBecomeActive - App became active (macOS only)

The most common use case is listening for events in your frontend code:

import { Events } from '@wailsio/runtime';
// Listen for when the window gains focus
Events.On('common:WindowFocus', () => {
console.log('Window is now focused!');
// Maybe refresh some data or resume animations
});
// Listen for theme changes
Events.On('common:ThemeChanged', (event) => {
console.log('Theme changed:', event.data);
// Update your app's theme accordingly
});
// Listen for custom events from your Go backend
Events.On('my-app:data-updated', (event) => {
console.log('Data updated:', event.data);
// Update your UI with the new data
});

From your Go code, you can emit events that your frontend can listen to:

package main
import (
"github.com/wailsapp/wails/v3/pkg/application"
"time"
)
func (s *Service) UpdateData() {
// Do some data processing...
// Notify the frontend
app := application.Get()
app.Event.Emit("my-app:data-updated",
map[string]interface{}{
"timestamp": time.Now(),
"count": 42,
},
)
}

While not as commonly used, you can also emit events from your frontend that your Go code can listen to:

import { Events } from '@wailsio/runtime';
// Event without data
Events.Emit('myapp:close-window')
// Event with data
Events.Emit('myapp:disconnect-requested', 'id-123')

If you are using TypeScript in your frontend and registering typed events in your Go code, you will get event name autocomplete/checking and data type checking.

Always clean up your event listeners when they’re no longer needed:

import { Events } from '@wailsio/runtime';
// Store the handler reference
const focusHandler = () => {
console.log('Window focused');
};
// Add the listener
Events.On('common:WindowFocus', focusHandler);
// Later, remove it when no longer needed
Events.Off('common:WindowFocus', focusHandler);
// Or remove all listeners for an event
Events.Off('common:WindowFocus');

Many applications need to pause certain activities when the window loses focus:

import { Events } from '@wailsio/runtime';
let animationRunning = true;
Events.On('common:WindowLostFocus', () => {
animationRunning = false;
pauseBackgroundTasks();
});
Events.On('common:WindowFocus', () => {
animationRunning = true;
resumeBackgroundTasks();
});

Keep your app in sync with the system theme:

import { Events } from '@wailsio/runtime';
Events.On('common:ThemeChanged', (event) => {
const isDarkMode = event.data.isDark;
if (isDarkMode) {
document.body.classList.add('dark-theme');
document.body.classList.remove('light-theme');
} else {
document.body.classList.add('light-theme');
document.body.classList.remove('dark-theme');
}
});

Make your app accept dragged files:

import { Events } from '@wailsio/runtime';
Events.On('common:WindowFilesDropped', (event) => {
const files = event.data.files;
files.forEach(file => {
console.log('File dropped:', file);
// Process the dropped files
handleFileUpload(file);
});
});

Respond to window state changes:

import { Events } from '@wailsio/runtime';
Events.On('common:WindowClosing', () => {
// Save user data before closing
saveApplicationState();
// You could also prevent closing by returning false
// from a registered window close handler
});
Events.On('common:WindowMaximise', () => {
// Adjust UI for maximized view
adjustLayoutForMaximized();
});
Events.On('common:WindowRestore', () => {
// Return UI to normal state
adjustLayoutForNormal();
});

Handle platform-specific events when needed:

import { Events } from '@wailsio/runtime';
// Windows-specific power management
Events.On('windows:APMSuspend', () => {
console.log('System is going to sleep');
saveState();
});
Events.On('windows:APMResumeSuspend', () => {
console.log('System woke up');
refreshData();
});
// macOS-specific app lifecycle
Events.On('mac:ApplicationWillTerminate', () => {
console.log('App is about to quit');
performCleanup();
});

You can create your own events for application-specific needs.

// Emit a custom event when data changes
func (s *Service) ProcessUserData(userData UserData) error {
// Process the data...
app := application.Get()
// Notify all listeners
app.Event.Emit("user:data-processed",
map[string]interface{}{
"userId": userData.ID,
"status": "completed",
"timestamp": time.Now(),
},
)
return nil
}
// Emit periodic updates
func (s *Service) StartMonitoring() {
app := application.Get()
ticker := time.NewTicker(5 * time.Second)
go func() {
for range ticker.C {
stats := s.collectStats()
app.Event.Emit("monitor:stats-updated", stats)
}
}()
}
import { Events } from '@wailsio/runtime';
// Listen for your custom events
Events.On('user:data-processed', (event) => {
const { userId, status, timestamp } = event.data;
showNotification(`User ${userId} processing ${status}`);
updateUIWithNewData();
});
Events.On('monitor:stats-updated', (event) => {
updateDashboard(event.data);
});

Wails v3 supports typed events with full TypeScript type safety through event registration and automatic binding generation.

Call application.RegisterEvent at init time to register custom event names with their data types:

package main
import "github.com/wailsapp/wails/v3/pkg/application"
type UserLoginData struct {
UserID string
Username string
LoginTime string
}
type MonitorStats struct {
CPUUsage float64
MemoryUsage float64
}
func init() {
// Register events with their data types
application.RegisterEvent[UserLoginData]("user:login")
application.RegisterEvent[MonitorStats]("monitor:stats")
// Register events without data (void events)
application.RegisterEvent[application.Void]("app:ready")
}

Once registered, data arguments passed to Event.Emit are type-checked against the specified type. On mismatch:

  • An error is emitted and logged (or passed to the registered error handler)
  • The offending event will not be propagated
  • This ensures the data field of registered events is always assignable to the declared type

Use the strictevents build tag to enable warnings for unregistered events in development:

Terminal window
go build -tags strictevents

With strict mode enabled, the runtime emits at most one warning per unregistered event name to avoid spamming logs.

The binding generator outputs TypeScript definitions and glue code for transparent typed event support in the frontend.

In your vite.config.ts:

import { defineConfig } from 'vite'
import wails from '@wailsio/runtime/plugins/vite'
export default defineConfig({
plugins: [wails()],
})

Run the binding generator:

Terminal window
wails3 generate bindings

This creates TypeScript files in your frontend directory with typed event creators and data interfaces.

import { Events } from '@wailsio/runtime'
import { UserLogin, MonitorStats } from './bindings/events'
// Type-safe event emission with autocomplete
Events.Emit(UserLogin({
UserID: "123",
Username: "john_doe",
LoginTime: new Date().toISOString()
}))
// Type-safe event listening
Events.On(UserLogin, (event) => {
// event.data is typed as UserLoginData
console.log(`User ${event.data.Username} logged in`)
})
Events.On(MonitorStats, (event) => {
// event.data is typed as MonitorStats
updateDashboard({
cpu: event.data.CPUUsage,
memory: event.data.MemoryUsage
})
})

The typed events provide:

  • Autocomplete for event names
  • Type checking for event data
  • Compile-time errors for mismatched data types
  • IntelliSense documentation

These events work on all platforms:

EventDescriptionWhen to Use
common:ApplicationStartedApplication has fully startedInitialize your app, load saved state
common:WindowRuntimeReadyWails runtime is readyStart making Wails API calls
common:ThemeChangedSystem theme changedUpdate app appearance
common:WindowFocusWindow gained focusResume activities, refresh data
common:WindowLostFocusWindow lost focusPause activities, save state
common:WindowMinimiseWindow was minimizedPause rendering, reduce resource usage
common:WindowMaximiseWindow was maximizedAdjust layout for full screen
common:WindowRestoreWindow restored from min/maxReturn to normal layout
common:WindowClosingWindow is about to closeSave data, cleanup resources
common:WindowFilesDroppedFiles dropped on windowHandle file imports
common:WindowDidResizeWindow was resizedAdjust layout, rerender charts
common:WindowDidMoveWindow was movedUpdate position-dependent features

Key events for Windows applications:

EventDescriptionUse Case
windows:SystemThemeChangedWindows theme changedUpdate app colors
windows:APMSuspendSystem suspendingSave state, pause operations
windows:APMResumeSuspendSystem resumedRestore state, refresh data
windows:APMPowerStatusChangePower status changedAdjust performance settings

Important macOS application events:

EventDescriptionUse Case
mac:ApplicationDidBecomeActiveApp became activeResume operations
mac:ApplicationDidResignActiveApp became inactivePause operations
mac:ApplicationWillTerminateApp will quitFinal cleanup
mac:WindowDidEnterFullScreenEntered fullscreenAdjust UI for fullscreen
mac:WindowDidExitFullScreenExited fullscreenRestore normal UI

Core Linux window events:

EventDescriptionUse Case
linux:SystemThemeChangedDesktop theme changedUpdate app theme
linux:WindowFocusInWindow gained focusResume activities
linux:WindowFocusOutWindow lost focusPause activities
linux:WindowLoadStartedWebView started loadingShow loading indicator
linux:WindowLoadRedirectedWebView redirectedTrack navigation redirects
linux:WindowLoadCommittedWebView committed loadContent is being received
linux:WindowLoadFinishedWebView finished loadingHide loading indicator, inject JS/CSS

When creating custom events, use namespaces to avoid conflicts:

import { Events } from '@wailsio/runtime';
// Good - namespaced events
Events.Emit('myapp:user:login');
Events.Emit('myapp:data:updated');
Events.Emit('myapp:network:connected');
// Avoid - generic names that might conflict
Events.Emit('login');
Events.Emit('update');

Always remove event listeners when components unmount:

import { Events } from '@wailsio/runtime';
// React example
useEffect(() => {
const handler = (event) => {
// Handle event
};
Events.On('common:WindowResize', handler);
// Cleanup
return () => {
Events.Off('common:WindowResize', handler);
};
}, []);

Check platform availability when using platform-specific events:

import { Events } from '@wailsio/runtime';
// Platform-specific events can be registered unconditionally;
// they will simply never fire on unsupported platforms.
Events.On('windows:APMSuspend', handleSuspend);
Events.On('mac:ApplicationWillTerminate', handleTerminate);

While events are powerful, don’t use them for everything:

  • ✅ Use events for: System notifications, lifecycle changes, broadcast updates
  • ❌ Avoid events for: Direct function returns, single component updates, synchronous operations

To debug event issues:

import { Events } from '@wailsio/runtime';
// Log all events (development only)
if (isDevelopment) {
const originalOn = Events.On;
Events.On = function(eventName, handler) {
console.log(`[Event Registered] ${eventName}`);
return originalOn.call(this, eventName, function(event) {
console.log(`[Event Fired] ${eventName}`, event);
return handler(event);
});
};
}

The complete list of available events can be found in the Wails source code:

Always refer to these files for the most up-to-date event names and availability.

Events in Wails provide a powerful, decoupled way to handle communication in your application. By following the patterns and practices in this guide, you can build responsive, platform-aware applications that react smoothly to system changes and user interactions.

Remember: start with common events for cross-platform compatibility, add platform-specific events when needed, and always clean up your event listeners to prevent memory leaks.