Skip to content

Frontend Runtime

The Wails frontend runtime is the standard library for Wails applications. It provides a number of features that may be used in your applications, including:

  • Window management
  • Dialogs
  • Browser integration
  • Clipboard
  • Menus
  • System information
  • Events
  • Context Menus
  • Screens
  • WML (Wails Markup Language)

The runtime is required for integration between Go and the frontend. There are 2 ways to integrate the runtime:

  • Using the @wailsio/runtime package
  • Using a pre-built bundle

The @wailsio/runtime package is a JavaScript package that provides access to the Wails runtime from the frontend. It is used by all standard templates and is the recommended way to integrate the runtime into your application. By using the @wailsio/runtime package, you will only include the parts of the runtime that you use.

The package is available on npm and can be installed using:

Terminal window
npm install --save @wailsio/runtime

Some projects will not use a Javascript bundler and may prefer to use a pre-built bundled version of the runtime. This version can be generated locally using the following command:

Terminal window
wails3 generate runtime

The command will output a runtime.js (and runtime.debug.js) file in the current directory. This file is an ES module that can be imported by your application scripts just like the npm package, but the API is also exported to the global window object, so for simpler applications you can use it as follows:

<html>
<head>
<script type="module" src="./runtime.js"></script>
<script>
window.onload = function () {
wails.Window.SetTitle("A new window title");
}
</script>
</head>
<!--- ... -->
</html>

Apart from the API functions, the runtime provides support for context menus and window dragging. These features will only work as expected after the runtime has been initialised. Even if you don’t use the API, make sure to include a side-effect import statement somewhere in your frontend code:

import "@wailsio/runtime";

Your bundler should detect the presence of side-effects and include all required initialisation code in the build.

The runtime includes a Vite plugin that enables HMR (Hot Module Replacement) support for typed events during development.

Add the plugin to your vite.config.ts:

import { defineConfig } from 'vite'
import wails from '@wailsio/runtime/plugins/vite'
export default defineConfig({
plugins: [wails()],
})
  • Automatic Reloading: Event bindings are automatically regenerated and reloaded when you run wails3 generate bindings
  • Development Mode: Works seamlessly with wails3 dev for instant updates
  • Type Safety: Full TypeScript support with autocomplete and type checking

Register your events in Go:

type UserData struct {
ID string
Name string
}
func init() {
application.RegisterEvent[UserData]("user-updated")
}

Generate bindings:

Terminal window
wails3 generate bindings
# Or, to include TypeScript definitions
wails3 generate bindings -ts
# For more options, see:
wails3 generate bindings -help

Use typed events in your frontend:

import { Events } from '@wailsio/runtime'
import { UserUpdated } from './bindings/events'
// Type-safe event with autocomplete
Events.Emit(UserUpdated({
ID: "123",
Name: "John Doe"
}))

The runtime is organized into modules, each providing specific functionality. Import only what you need:

import { Events, Window, Clipboard } from '@wailsio/runtime'

Event system for communication between Go and JavaScript.

Register a callback for an event.

function On(eventName: string, callback: (event: WailsEvent) => void): () => void
function On<T>(eventType: EventType<T>, callback: (event: WailsEvent<T>) => void): () => void

Returns: Unsubscribe function

Example:

import { Events } from '@wailsio/runtime'
// Basic event listening
const unsubscribe = Events.On('user-logged-in', (event) => {
console.log('User:', event.data.username)
})
// With typed events (TypeScript)
import { UserLogin } from './bindings/events'
Events.On(UserLogin, (event) => {
// event.data is typed as UserLoginData
console.log('User:', event.data.username)
})
// Later: unsubscribe()

Register a callback that runs only once.

function Once(eventName: string, callback: (event: WailsEvent) => void): () => void
function Once<T>(eventType: EventType<T>, callback: (event: WailsEvent<T>) => void): () => void

Example:

import { Events } from '@wailsio/runtime'
Events.Once('app-ready', () => {
console.log('App initialized')
})

Emit an event to Go backend or other windows.

function Emit(name: string, data?: any): Promise<boolean>
function Emit<T>(event: Event<T>): Promise<boolean>

Returns: Promise that resolves to true if the event was cancelled, false otherwise

Example:

import { Events } from '@wailsio/runtime'
// Basic event emission
const wasCancelled = await Events.Emit('button-clicked', { buttonId: 'submit' })
// With typed events (TypeScript)
import { UserLogin } from './bindings/events'
const cancelled = await Events.Emit(UserLogin({
UserID: "123",
Username: "john_doe",
LoginTime: new Date().toISOString()
}))
if (cancelled) {
console.log('Login was cancelled by a hook')
}

Remove event listeners.

function Off(...eventNames: string[]): void

Example:

import { Events } from '@wailsio/runtime'
Events.Off('user-logged-in', 'user-logged-out')

Remove all event listeners.

function OffAll(): void

Window management methods. The default export is the current window.

import { Window } from '@wailsio/runtime'
// Current window
await Window.SetTitle('New Title')
await Window.Center()
// Get another window
const otherWindow = Window.Get('secondary')
await otherWindow.Show()

Show() - Shows the window

function Show(): Promise<void>

Hide() - Hides the window

function Hide(): Promise<void>

Close() - Closes the window

function Close(): Promise<void>

SetSize(width, height) - Sets window size

function SetSize(width: number, height: number): Promise<void>

Size() - Gets window size

function Size(): Promise<{ width: number, height: number }>

SetPosition(x, y) - Sets absolute position

function SetPosition(x: number, y: number): Promise<void>

Position() - Gets absolute position

function Position(): Promise<{ x: number, y: number }>

Center() - Centers the window

function Center(): Promise<void>

Example:

import { Window } from '@wailsio/runtime'
// Resize and center
await Window.SetSize(800, 600)
await Window.Center()
// Get current size
const { width, height } = await Window.Size()

Minimise() - Minimizes the window

function Minimise(): Promise<void>

Maximise() - Maximizes the window

function Maximise(): Promise<void>

Fullscreen() - Enters fullscreen

function Fullscreen(): Promise<void>

Restore() - Restores from minimized/maximized/fullscreen

function Restore(): Promise<void>

IsMinimised() - Checks if minimized

function IsMinimised(): Promise<boolean>

IsMaximised() - Checks if maximized

function IsMaximised(): Promise<boolean>

IsFullscreen() - Checks if fullscreen

function IsFullscreen(): Promise<boolean>

SetTitle(title) - Sets window title

function SetTitle(title: string): Promise<void>

Name() - Gets window name

function Name(): Promise<string>

SetBackgroundColour(r, g, b, a) - Sets background color

function SetBackgroundColour(r: number, g: number, b: number, a: number): Promise<void>

SetAlwaysOnTop(alwaysOnTop) - Keeps window on top

function SetAlwaysOnTop(alwaysOnTop: boolean): Promise<void>

SetResizable(resizable) - Makes window resizable

function SetResizable(resizable: boolean): Promise<void>

Focus() - Focuses the window

function Focus(): Promise<void>

IsFocused() - Checks if focused

function IsFocused(): Promise<boolean>

GetScreen() - Gets the screen the window is on

function GetScreen(): Promise<Screen>

Reload() - Reloads the page

function Reload(): Promise<void>

ForceReload() - Forces page reload (clears cache)

function ForceReload(): Promise<void>

SetZoom(level) - Sets zoom level

function SetZoom(level: number): Promise<void>

GetZoom() - Gets zoom level

function GetZoom(): Promise<number>

ZoomIn() - Increases zoom

function ZoomIn(): Promise<void>

ZoomOut() - Decreases zoom

function ZoomOut(): Promise<void>

ZoomReset() - Resets zoom to 100%

function ZoomReset(): Promise<void>

Print() - Opens the native print dialog

function Print(): Promise<void>

Example:

import { Window } from '@wailsio/runtime'
// Open print dialog for current window
await Window.Print()

Note: This opens the native OS print dialog, allowing the user to select printer settings and print the current window content. Unlike window.print() which may not work in webviews, this uses the native platform printing API.

Clipboard operations.

Set clipboard text.

function SetText(text: string): Promise<void>

Example:

import { Clipboard } from '@wailsio/runtime'
await Clipboard.SetText('Hello from Wails!')

Get clipboard text.

function Text(): Promise<string>

Example:

import { Clipboard } from '@wailsio/runtime'
const clipboardText = await Clipboard.Text()
console.log('Clipboard:', clipboardText)

Low-level system methods for direct communication with the backend.

Sends a raw message directly to the backend. This bypasses the standard binding system and is handled by the RawMessageHandler in your application options.

function invoke(message: any): void

Example:

import { System } from '@wailsio/runtime'
// Send a raw message to the backend
System.invoke('my-custom-message')
// Send structured data as JSON
System.invoke(JSON.stringify({ action: 'update', value: 42 }))

For more details, see the Raw Messages Guide.

Application-level methods.

Shows all application windows.

function Show(): Promise<void>

Hides all application windows.

function Hide(): Promise<void>

Quits the application.

function Quit(): Promise<void>

Example:

import { Application } from '@wailsio/runtime'
// Add quit button
document.getElementById('quit-btn').addEventListener('click', async () => {
await Application.Quit()
})

Open URLs in the default browser.

Opens a URL in the system browser.

function OpenURL(url: string | URL): Promise<void>

Example:

import { Browser } from '@wailsio/runtime'
await Browser.OpenURL('https://wails.io')

Screen information and management.

Gets all screens.

function GetAll(): Promise<Screen[]>

Gets the primary screen.

function GetPrimary(): Promise<Screen>

Gets the current active screen.

function GetCurrent(): Promise<Screen>

Screen Interface:

interface Screen {
ID: string
Name: string
ScaleFactor: number
X: number
Y: number
Size: { Width: number, Height: number }
Bounds: { X: number, Y: number, Width: number, Height: number }
WorkArea: { X: number, Y: number, Width: number, Height: number }
IsPrimary: boolean
Rotation: number
}

Example:

import { Screens } from '@wailsio/runtime'
// List all screens
const screens = await Screens.GetAll()
screens.forEach(screen => {
console.log(`${screen.Name}: ${screen.Size.Width}x${screen.Size.Height}`)
})
// Get primary screen
const primary = await Screens.GetPrimary()
console.log('Primary screen:', primary.Name)

Native OS dialogs from JavaScript.

Shows an information dialog.

function Info(options: MessageDialogOptions): Promise<string>

Example:

import { Dialogs } from '@wailsio/runtime'
await Dialogs.Info({
Title: 'Success',
Message: 'Operation completed successfully!'
})

Shows an error dialog.

function Error(options: MessageDialogOptions): Promise<string>

Shows a warning dialog.

function Warning(options: MessageDialogOptions): Promise<string>

Shows a question dialog with custom buttons.

function Question(options: QuestionDialogOptions): Promise<string>

Example:

import { Dialogs } from '@wailsio/runtime'
const result = await Dialogs.Question({
Title: 'Confirm Delete',
Message: 'Are you sure you want to delete this file?',
Buttons: [
{ Label: 'Delete', IsDefault: false },
{ Label: 'Cancel', IsDefault: true }
]
})
if (result === 'Delete') {
// Delete the file
}

Shows a file open dialog.

function OpenFile(options: OpenFileDialogOptions): Promise<string | string[]>

Example:

import { Dialogs } from '@wailsio/runtime'
const file = await Dialogs.OpenFile({
Title: 'Select Image',
Filters: [
{ DisplayName: 'Images', Pattern: '*.png;*.jpg;*.jpeg' },
{ DisplayName: 'All Files', Pattern: '*.*' }
]
})
if (file) {
console.log('Selected:', file)
}

Shows a file save dialog.

function SaveFile(options: SaveFileDialogOptions): Promise<string>

WML provides declarative attributes for common actions. Add attributes to HTML elements:

wml-event - Emits an event when clicked

<button wml-event="save-clicked">Save</button>

wml-window - Calls a window method

<button wml-window="Close">Close Window</button>
<button wml-window="Minimise">Minimize</button>

wml-target-window - Specifies target window for wml-window

<button wml-window="Show" wml-target-window="settings">
Show Settings
</button>

wml-openurl - Opens a URL in the browser

<a href="#" wml-openurl="https://wails.io">Visit Wails</a>

wml-confirm - Shows confirmation dialog before action

<button wml-window="Close" wml-confirm="Are you sure you want to close?">
Close
</button>

Example:

<div>
<button wml-event="save-clicked">Save</button>
<button wml-window="Minimise">Minimize</button>
<button wml-window="Close" wml-confirm="Close window?">Close</button>
<a href="#" wml-openurl="https://github.com/wailsapp/wails">GitHub</a>
</div>
import { Events, Window, Clipboard, Dialogs, Screens } from '@wailsio/runtime'
// Listen for events from Go
Events.On('data-updated', (event) => {
console.log('Data:', event.data)
updateUI(event.data)
})
// Window management
document.getElementById('center-btn').addEventListener('click', async () => {
await Window.Center()
})
document.getElementById('fullscreen-btn').addEventListener('click', async () => {
const isFullscreen = await Window.IsFullscreen()
if (isFullscreen) {
await Window.UnFullscreen()
} else {
await Window.Fullscreen()
}
})
// Clipboard operations
document.getElementById('copy-btn').addEventListener('click', async () => {
await Clipboard.SetText('Copied from Wails!')
})
// Dialog with confirmation
document.getElementById('delete-btn').addEventListener('click', async () => {
const result = await Dialogs.Question({
Title: 'Confirm',
Message: 'Delete this item?',
Buttons: [
{ Label: 'Delete' },
{ Label: 'Cancel', IsDefault: true }
]
})
if (result === 'Delete') {
await Events.Emit('delete-item', { id: currentItemId })
}
})
// Screen information
const screens = await Screens.GetAll()
console.log(`Detected ${screens.length} screen(s)`)
screens.forEach(screen => {
console.log(`- ${screen.Name}: ${screen.Size.Width}x${screen.Size.Height}`)
})
  • Import selectively - Only import what you need
  • Handle promises - All methods return promises
  • Use WML for simple actions - Cleaner than JavaScript
  • Check return values - Especially for dialogs
  • Unsubscribe events - Clean up when done
  • Don’t forget await - Most methods are async
  • Don’t block UI - Use async/await properly
  • Don’t ignore errors - Always handle rejections

The runtime includes full TypeScript definitions:

import { Events, Window } from '@wailsio/runtime'
Events.On('custom-event', (event) => {
// TypeScript knows event.data, event.name, event.sender
console.log(event.data)
})
// All methods are fully typed
const size: { width: number, height: number } = await Window.Size()