Sistema de eventos
Comunique-se entre componentes com o sistema de eventos
Sistema de eventos
O Wails oferece um sistema unificado de eventos para comunicação pub/sub. Emita eventos de qualquer lugar e escute-os em qualquer lugar — do Go para o JavaScript, do JavaScript para o Go, de uma janela para outra — possibilitando uma arquitetura desacoplada com eventos tipados e hooks de ciclo de vida.
Início rápido
Go (emitir):
app.Event.Emit("user-logged-in", map[string]interface{}{
"userId": 123,
"name": "Alice",
})JavaScript (escutar):
import { Events } from '@wailsio/runtime'
Events.On("user-logged-in", (event) => {
console.log(`User ${event.data.name} logged in`)
})É só isso! Pub/sub entre linguagens.
Tipos de eventos
Eventos personalizados
Eventos específicos da sua aplicação:
// Emit from Go
app.Event.Emit("order-created", order)
app.Event.Emit("payment-processed", payment)
app.Event.Emit("notification", message)// Listen in JavaScript
Events.On("order-created", handleOrder)
Events.On("payment-processed", handlePayment)
Events.On("notification", showNotification)Eventos do sistema
Eventos integrados do sistema operacional e da aplicação:
import "github.com/wailsapp/wails/v3/pkg/events"
// Theme changes
app.Event.OnApplicationEvent(events.Common.ThemeChanged, func(e *application.ApplicationEvent) {
if e.Context().IsDarkMode() {
app.Logger.Info("Dark mode enabled")
}
})
// Application lifecycle
app.Event.OnApplicationEvent(events.Common.ApplicationStarted, func(e *application.ApplicationEvent) {
app.Logger.Info("Application started")
})Eventos de janela
Eventos específicos de janela:
window.OnWindowEvent(events.Common.WindowFocus, func(e *application.WindowEvent) {
app.Logger.Info("Window focused")
})
window.OnWindowEvent(events.Common.WindowClosing, func(e *application.WindowEvent) {
app.Logger.Info("Window closing")
})Emissão de eventos
A partir do Go
Emissão básica:
app.Event.Emit("event-name", data)Com diferentes tipos de dados:
// String
app.Event.Emit("message", "Hello")
// Number
app.Event.Emit("count", 42)
// Struct
app.Event.Emit("user", User{ID: 1, Name: "Alice"})
// Map
app.Event.Emit("config", map[string]interface{}{
"theme": "dark",
"fontSize": 14,
})
// Array
app.Event.Emit("items", []string{"a", "b", "c"})Para uma janela específica:
window.EmitEvent("window-specific-event", data)A partir do JavaScript
import { Events } from '@wailsio/runtime'
// Emit to Go
Events.Emit("button-clicked", { buttonId: "submit" })
// Emit to all windows
Events.Emit("broadcast-message", "Hello everyone")Escuta de eventos
No Go
Eventos da aplicação:
app.Event.On("custom-event", func(e *application.CustomEvent) {
data := e.Data
// Handle event
})Com asserção de tipo:
app.Event.On("user-updated", func(e *application.CustomEvent) {
user := e.Data.(User)
app.Logger.Info("User updated", "name", user.Name)
})Vários handlers:
// All handlers will be called
app.Event.On("order-created", logOrder)
app.Event.On("order-created", sendEmail)
app.Event.On("order-created", updateInventory)No JavaScript
Listener básico:
import { Events } from '@wailsio/runtime'
Events.On("event-name", (event) => {
console.log("Event received:", event.data)
})Com limpeza:
const unsubscribe = Events.On("event-name", handleEvent)
// Later, stop listening
unsubscribe()Vários handlers:
Events.On("data-updated", updateUI)
Events.On("data-updated", saveToCache)
Events.On("data-updated", logChange)Handlers executados uma única vez:
Events.Once("data-updated", updateVariable)Eventos do sistema
Eventos da aplicação
Eventos comuns (multiplataforma):
import "github.com/wailsapp/wails/v3/pkg/events"
// Application started
app.Event.OnApplicationEvent(events.Common.ApplicationStarted, func(e *application.ApplicationEvent) {
app.Logger.Info("App started")
})
// Theme changed
app.Event.OnApplicationEvent(events.Common.ThemeChanged, func(e *application.ApplicationEvent) {
isDark := e.Context().IsDarkMode()
app.Event.Emit("theme-changed", isDark)
})
// System about to suspend
app.Event.OnApplicationEvent(events.Common.SystemWillSleep, func(e *application.ApplicationEvent) {
flushPendingWrites()
})
// System resumed from suspend
app.Event.OnApplicationEvent(events.Common.SystemDidWake, func(e *application.ApplicationEvent) {
reconnectSockets()
refreshState()
})
// File opened
app.Event.OnApplicationEvent(events.Common.ApplicationOpenedWithFile, func(e *application.ApplicationEvent) {
// Single-file: e.Context().Filename() returns ""; for multi-file launches
// (Finder "Open With..." → multiple selection) use OpenedFiles().
filePath := e.Context().Filename()
openFile(filePath)
})Eventos específicos da plataforma:
// Application became active
app.Event.OnApplicationEvent(events.Mac.ApplicationDidBecomeActive, func(e *application.ApplicationEvent) {
app.Logger.Info("App became active")
})
// Application will terminate
app.Event.OnApplicationEvent(events.Mac.ApplicationWillTerminate, func(e *application.ApplicationEvent) {
cleanup()
})
// System about to sleep / resumed
app.Event.OnApplicationEvent(events.Mac.ApplicationWillSleep, func(e *application.ApplicationEvent) {
flushPendingWrites()
})
app.Event.OnApplicationEvent(events.Mac.ApplicationDidWake, func(e *application.ApplicationEvent) {
refreshState()
})
// Displays sleeping/waking — distinct from system sleep (e.g. lid lowered)
app.Event.OnApplicationEvent(events.Mac.ApplicationScreensDidSleep, func(e *application.ApplicationEvent) {
pauseRendering()
})
app.Event.OnApplicationEvent(events.Mac.ApplicationScreensDidWake, func(e *application.ApplicationEvent) {
resumeRendering()
})// Power status changed
app.Event.OnApplicationEvent(events.Windows.APMPowerStatusChange, func(e *application.ApplicationEvent) {
app.Logger.Info("Power status changed")
})
// System suspending
app.Event.OnApplicationEvent(events.Windows.APMSuspend, func(e *application.ApplicationEvent) {
saveState()
})
// System resumed. APMResumeAutomatic always fires on resume;
// APMResumeSuspend fires after it when the wake was triggered by
// user input. Prefer Common.SystemDidWake if you don't need to
// distinguish.
app.Event.OnApplicationEvent(events.Windows.APMResumeAutomatic, func(e *application.ApplicationEvent) {
refreshState()
})// Application startup
app.Event.OnApplicationEvent(events.Linux.ApplicationStartup, func(e *application.ApplicationEvent) {
app.Logger.Info("App starting")
})
// Theme changed
app.Event.OnApplicationEvent(events.Linux.SystemThemeChanged, func(e *application.ApplicationEvent) {
updateTheme()
})
// System sleep/wake — sourced from systemd-logind's PrepareForSleep
// signal on the system bus. Requires logind/elogind exposing
// org.freedesktop.login1, so it may be unavailable on distros/setups
// without it (Alpine, Void, some Devuan setups).
app.Event.OnApplicationEvent(events.Linux.SystemWillSleep, func(e *application.ApplicationEvent) {
flushPendingWrites()
})
app.Event.OnApplicationEvent(events.Linux.SystemDidWake, func(e *application.ApplicationEvent) {
refreshState()
})Eventos de janela
Eventos comuns de janela:
// Window focus
window.OnWindowEvent(events.Common.WindowFocus, func(e *application.WindowEvent) {
app.Logger.Info("Window focused")
})
// Window blur
window.OnWindowEvent(events.Common.WindowLostFocus, func(e *application.WindowEvent) {
app.Logger.Info("Window blurred")
})
// Window closing
window.OnWindowEvent(events.Common.WindowClosing, func(e *application.WindowEvent) {
if hasUnsavedChanges() {
e.Cancel() // Prevent close
}
})
// Window closed
window.OnWindowEvent(events.Common.WindowClosing, func(e *application.WindowEvent) {
cleanup()
})Hooks de eventos
Os hooks são executados antes dos listeners padrão e podem cancelar eventos:
// Hook - runs first, can cancel
window.RegisterHook(events.Common.WindowClosing, func(e *application.WindowEvent) {
if hasUnsavedChanges() {
result := showConfirmdialog("Unsaved changes. Close anyway?")
if result != "yes" {
e.Cancel() // Prevent window close
}
}
})
// Standard listener - runs after hooks
window.OnWindowEvent(events.Common.WindowClosing, func(e *application.WindowEvent) {
app.Logger.Info("Window closing")
})Principais diferenças:
| Recurso | Hooks | Listeners padrão |
|---|---|---|
| Ordem de execução | Primeiro, na ordem de registro | Após os hooks, sem ordem garantida |
| Bloqueio | Síncrono; bloqueia o próximo hook | Assíncrono, sem bloqueio |
| Pode cancelar | Sim | Não (já propagado) |
| Caso de uso | Controle de fluxo, validação | Registro de logs, efeitos colaterais |
Padrões de eventos
Padrão pub/sub
// Publisher (service)
type OrderService struct {
app *application.App
}
func (o *OrderService) CreateOrder(items []Item) (*Order, error) {
order := &Order{Items: items}
if err := o.saveOrder(order); err != nil {
return nil, err
}
// Publish event
o.app.Event.Emit("order-created", order)
return order, nil
}
// Subscribers
app.Event.On("order-created", func(e *application.CustomEvent) {
order := e.Data.(*Order)
sendConfirmationEmail(order)
})
app.Event.On("order-created", func(e *application.CustomEvent) {
order := e.Data.(*Order)
updateInventory(order)
})
app.Event.On("order-created", func(e *application.CustomEvent) {
order := e.Data.(*Order)
logOrder(order)
})Padrão de solicitação/resposta
// Frontend requests data
Emit("get-user-data", { userId: 123 })
// Backend responds
app.Event.On("get-user-data", func(e *application.CustomEvent) {
data := e.Data.(map[string]interface{})
userId := int(data["userId"].(float64))
user := getUserFromDB(userId)
// Send response
app.Event.Emit("user-data-response", user)
})// Frontend receives response
Events.On("user-data-response", (event) => {
const user = event.data
displayUser(user)
})Observação: Para solicitação/resposta, os bindings são mais adequados. Use eventos para notificações.
Padrão de broadcast
// Broadcast to all windows
app.Event.Emit("global-notification", "System update available")
// Each window handles it
Events.On("global-notification", (event) => {
const message = event.data
showNotification(message)
})Agregação de eventos
type EventAggregator struct {
events []Event
mu sync.Mutex
}
func (ea *EventAggregator) Add(event Event) {
ea.mu.Lock()
defer ea.mu.Unlock()
ea.events = append(ea.events, event)
// Emit batch every 100 events
if len(ea.events) >= 100 {
app.Event.Emit("event-batch", ea.events)
ea.events = nil
}
}Exemplo completo
Go:
package main
import (
"github.com/wailsapp/wails/v3/pkg/application"
"github.com/wailsapp/wails/v3/pkg/events"
)
type NotificationService struct {
app *application.App
}
func (n *NotificationService) Notify(message string) {
// Emit to all windows
n.app.Event.Emit("notification", map[string]interface{}{
"message": message,
"timestamp": time.Now(),
})
}
func main() {
app := application.New(application.Options{
Name: "Event Demo",
})
notifService := &NotificationService{app: app}
// System events
app.Event.OnApplicationEvent(events.Common.ThemeChanged, func(e *application.ApplicationEvent) {
isDark := e.Context().IsDarkMode()
app.Event.Emit("theme-changed", isDark)
})
// Custom events from frontend
app.Event.On("user-action", func(e *application.CustomEvent) {
data := e.Data.(map[string]interface{})
action := data["action"].(string)
app.Logger.Info("User action", "action", action)
// Respond
notifService.Notify("Action completed: " + action)
})
// Window events
window := app.Window.New()
window.OnWindowEvent(events.Common.WindowFocus, func(e *application.WindowEvent) {
app.Event.Emit("window-focused", window.Name())
})
window.RegisterHook(events.Common.WindowClosing, func(e *application.WindowEvent) {
// Confirm before close
app.Event.Emit("confirm-close", nil)
e.Cancel() // Wait for confirmation
})
app.Run()
}JavaScript:
import { Events } from '@wailsio/runtime'
// Listen for notifications
Events.On("notification", (event) => {
showNotification(event.data.message)
})
// Listen for theme changes
Events.On("theme-changed", (event) => {
const isDark = event.data
document.body.classList.toggle('dark', isDark)
})
// Listen for window focus
Events.On("window-focused", (event) => {
const windowName = event.data
console.log(`Window ${windowName} focused`)
})
// Handle close confirmation
Events.On("confirm-close", (event) => {
if (confirm("Close window?")) {
Events.Emit("close-confirmed", true)
}
})
// Emit user actions
document.getElementById('button').addEventListener('click', () => {
Events.Emit("user-action", { action: "button-clicked" })
})Boas práticas
✅ Faça
- Use eventos para notificações — Comunicação unidirecional
- Use bindings para solicitações — Comunicação bidirecional
- Mantenha os nomes dos eventos consistentes — Use kebab-case
- Documente os dados dos eventos — Quais campos estão incluídos?
- Cancele a inscrição quando terminar — Evite vazamentos de memória
- Use hooks para validação — Controle o fluxo de eventos
❌ Não faça
- Não use eventos para RPC — Use bindings em vez disso
- Não emita eventos com muita frequência — Agrupe-os, se necessário
- Não bloqueie a execução nos manipuladores — Mantenha-os rápidos
- Não se esqueça de cancelar a inscrição — Esquecer de cancelá-la causa vazamentos de memória
- Não use eventos para grandes volumes de dados — Use bindings
- Não crie ciclos de eventos — A emite B, e B emite A
Próximas etapas
Saiba mais sobre padrões de eventos e geração de eventos com segurança de tipos.
Explore a API completa de eventos do aplicativo e das janelas.
Use bindings para solicitações e respostas.
Trate os eventos do ciclo de vida das janelas.
Dúvidas? Pergunte no Discord ou consulte os exemplos de eventos.