Model Data
Ikat struktur data kompleks antara Go dan JavaScript
Pengikatan Model Data
Wails secara otomatis menghasilkan kelas JavaScript/TypeScript dari struct Go, sehingga memberikan keamanan tipe penuh saat meneruskan data kompleks antara backend dan frontend. Tulis struct Go, hasilkan pengikatan, lalu dapatkan model frontend bertipe lengkap beserta konstruktor, anotasi tipe, dan komentar JSDoc.
Mulai Cepat
Struct Go:
type User struct {
ID int `json:"id"`
Name string `json:"name"`
Email string `json:"email"`
CreatedAt time.Time `json:"createdAt"`
}
func (s *UserService) GetUser(id int) (*User, error) {
// Return user
}Hasilkan:
wails3 generate bindings
JavaScript:
import { GetUser } from './bindings/changeme/userservice'
import { User } from './bindings/changeme/models'
const user = await GetUser(1)
console.log(user.Name) // Type-safe!Selesai! Keamanan tipe penuh di seluruh penghubung.
Mendefinisikan Model
Struct Dasar
type Person struct {
Name string
Age int
}JavaScript yang dihasilkan:
export class Person {
/** @type {string} */
Name = ""
/** @type {number} */
Age = 0
constructor(source = {}) {
Object.assign(this, source)
}
static createFrom(source = {}) {
return new Person(source)
}
}Dengan Tag JSON
type User struct {
ID int `json:"id"`
Name string `json:"name"`
Email string `json:"email"`
CreatedAt time.Time `json:"createdAt"`
}JavaScript yang dihasilkan:
export class User {
/** @type {number} */
id = 0
/** @type {string} */
name = ""
/** @type {string} */
email = ""
/** @type {Date} */
createdAt = new Date()
constructor(source = {}) {
Object.assign(this, source)
}
}Tag JSON mengendalikan nama field dalam JavaScript.
Marshalling JSON Kustom
Hasil metode yang diikat di-marshalling dengan paket standar encoding/json milik Go. Perhatikan bahwa metode MarshalJSON yang dideklarasikan pada receiver pointer hanya dipanggil jika nilai yang di-marshalling dapat dialamati. Artinya, marshaler kustom dapat dipanggil untuk elemen slice yang dikembalikan, tetapi tidak untuk struct yang dikembalikan sebagai nilai:
func (n *Nullable[T]) MarshalJSON() ([]byte, error) {
if n.Valid {
return json.Marshal(n.V)
}
return []byte("null"), nil
}
func (s *UserService) GetUser() User {
return User{} // pointer receiver may not be called
}
func (s *UserService) GetUsers() []User {
return []User{{}} // pointer receiver is called for elements
}Untuk memastikan keluaran yang konsisten, definisikan MarshalJSON pada receiver nilai jika tipe tersebut dapat disalin dengan aman, atau kembalikan pointer ke struct (misalnya, *User). Ini merupakan perilaku encoding/json milik Go, bukan perbedaan dalam pembuatan pengikatan Wails.
Dengan Komentar
// User represents an application user
type User struct {
// Unique identifier
ID int `json:"id"`
// Full name of the user
Name string `json:"name"`
// Email address (must be unique)
Email string `json:"email"`
}JavaScript yang dihasilkan:
/**
* User represents an application user
*/
export class User {
/**
* Unique identifier
* @type {number}
*/
id = 0
/**
* Full name of the user
* @type {string}
*/
name = ""
/**
* Email address (must be unique)
* @type {string}
*/
email = ""
}Komentar menjadi JSDoc! IDE Anda akan menampilkannya.
Struct Bersarang
type Address struct {
Street string `json:"street"`
City string `json:"city"`
Country string `json:"country"`
}
type User struct {
ID int `json:"id"`
Name string `json:"name"`
Address Address `json:"address"`
}JavaScript yang dihasilkan:
export class Address {
/** @type {string} */
street = ""
/** @type {string} */
city = ""
/** @type {string} */
country = ""
}
export class User {
/** @type {number} */
id = 0
/** @type {string} */
name = ""
/** @type {Address} */
address = new Address()
}Penggunaan:
const user = new User({
id: 1,
name: "Alice",
address: new Address({
street: "123 Main St",
city: "Springfield",
country: "USA"
})
})Array dan Slice
type Team struct {
Name string `json:"name"`
Members []string `json:"members"`
}JavaScript yang dihasilkan:
export class Team {
/** @type {string} */
name = ""
/** @type {string[]} */
members = []
}Penggunaan:
const team = new Team({
name: "Engineering",
members: ["Alice", "Bob", "Charlie"]
})Map
type Config struct {
Settings map[string]string `json:"settings"`
}JavaScript yang dihasilkan:
export class Config {
/** @type {Record<string, string>} */
settings = {}
}Penggunaan:
const config = new Config({
settings: {
theme: "dark",
language: "en"
}
})Pemetaan Tipe
Tipe Primitif
| Tipe Go | JavaScript/TypeScript |
|---|---|
string |
string |
bool |
boolean |
int, int8, int16, int32, int64 |
number |
uint, uint8, uint16, uint32, uint64 |
number |
float32, float64 |
number |
byte |
number |
rune |
number |
Tipe Kompleks
| Tipe Go | JavaScript/TypeScript | Catatan |
|---|---|---|
[]T |
T[] |
- |
[N]T |
T[] |
- |
map[string]T |
{ [_: string]: T } |
map dengan kunci string |
map[K]V |
{ [_ in K]?: V } |
K non-string dirender sebagai tipe terpetakan, bukan Map JS |
[]byte |
string |
dikodekan dengan base64 |
struct |
class / interface |
dengan field |
time.Time |
any |
diserialisasikan sebagai string RFC3339Nano saat runtime |
*T |
T | null |
pointer berarti dapat bernilai null |
any / interface{} |
any |
- |
error |
any / Exception |
Exception jika digunakan sebagai nilai kembalian; jika tidak, any |
Tipe yang Tidak Didukung
chan T(channel)func()(fungsi)- Interface kompleks (kecuali
interface{}) - Field yang tidak diekspor (huruf kecil)
Menggunakan Model
Membuat Instans
import { User } from './bindings/changeme/models'
// Empty instance
const user1 = new User()
// With data
const user2 = new User({
id: 1,
name: "Alice",
email: "alice@example.com"
})
// From JSON string
const user3 = User.createFrom('{"id":1,"name":"Alice"}')
// From object
const user4 = User.createFrom({ id: 1, name: "Alice" })Meneruskan ke Go
import { CreateUser } from './bindings/changeme/userservice'
import { User } from './bindings/changeme/models'
const user = new User({
name: "Bob",
email: "bob@example.com"
})
const created = await CreateUser(user)
console.log("Created user:", created.id)Menerima dari Go
import { GetUser } from './bindings/changeme/userservice'
const user = await GetUser(1)
// user is already a User instance
console.log(user.name)
console.log(user.email)
console.log(user.createdAt.toISOString())Memperbarui Model
import { GetUser, UpdateUser } from './bindings/changeme/userservice'
// Get user
const user = await GetUser(1)
// Modify
user.name = "Alice Smith"
user.email = "alice.smith@example.com"
// Save
await UpdateUser(user)Dukungan TypeScript
TypeScript yang Dihasilkan
wails3 generate bindings -ts
Hasil pembuatan:
/**
* User represents an application user
*/
export class User {
/**
* Unique identifier
*/
id: number = 0
/**
* Full name of the user
*/
name: string = ""
/**
* Email address (must be unique)
*/
email: string = ""
/**
* Account creation date
*/
createdAt: Date = new Date()
constructor(source: Partial<User> = {}) {
Object.assign(this, source)
}
static createFrom(source: string | Partial<User> = {}): User {
const parsedSource = typeof source === 'string'
? JSON.parse(source)
: source
return new User(parsedSource)
}
}Penggunaan di TypeScript
import { GetUser, CreateUser } from './bindings/changeme/userservice'
import { User } from './bindings/changeme/models'
async function example() {
// Create user
const newUser = new User({
name: "Alice",
email: "alice@example.com"
})
const created: User = await CreateUser(newUser)
// Get user
const user: User = await GetUser(created.id)
// Type-safe access
console.log(user.name.toUpperCase()) // ✅ string method
console.log(user.id + 1) // ✅ number operation
console.log(user.createdAt.getTime()) // ✅ Date method
}Pola Lanjutan
Field Opsional
type User struct {
ID int `json:"id"`
Name string `json:"name"`
Nickname *string `json:"nickname,omitempty"`
}JavaScript:
const user = new User({
id: 1,
name: "Alice",
nickname: "Ally" // Optional
})
// Check if set
if (user.nickname) {
console.log("Nickname:", user.nickname)
}Enum
Generator binding secara otomatis mendeteksi tipe bernama Go yang memiliki konstanta dan menghasilkan enum TypeScript atau objek const JavaScript—termasuk anggota $zero untuk nilai nol Go serta mempertahankan JSDoc secara utuh.
type UserRole string
const (
RoleAdmin UserRole = "admin"
RoleUser UserRole = "user"
RoleGuest UserRole = "guest"
)TypeScript yang dihasilkan:
export enum UserRole {
$zero = "",
RoleAdmin = "admin",
RoleUser = "user",
RoleGuest = "guest",
}Penggunaan:
import { User, UserRole } from './bindings/changeme/models'
const admin = new User({
name: "Admin",
role: UserRole.RoleAdmin
})Untuk pembahasan lengkap tentang enum string, enum bilangan bulat, alias tipe, enum dari package yang diimpor, dan batasannya, lihat halaman khusus Enum.
Validasi
class User {
validate() {
if (!this.name) {
throw new Error("Name is required")
}
if (!this.email.includes('@')) {
throw new Error("Invalid email")
}
return true
}
}
// Use
const user = new User({ name: "Alice", email: "alice@example.com" })
user.validate() // ✅
const invalid = new User({ name: "", email: "invalid" })
invalid.validate() // ❌ ThrowsSerialisasi
// To JSON
const json = JSON.stringify(user)
// From JSON
const user = User.createFrom(json)
// To plain object
const obj = { ...user }
// From plain object
const user2 = new User(obj)Contoh Lengkap
Go:
package main
import (
"time"
"github.com/wailsapp/wails/v3/pkg/application"
)
type Address struct {
Street string `json:"street"`
City string `json:"city"`
Country string `json:"country"`
}
type User struct {
ID int `json:"id"`
Name string `json:"name"`
Email string `json:"email"`
Address Address `json:"address"`
CreatedAt time.Time `json:"createdAt"`
}
type UserService struct {
users []User
}
func (s *UserService) GetAll() []User {
return s.users
}
func (s *UserService) GetByID(id int) (*User, error) {
for _, user := range s.users {
if user.ID == id {
return &user, nil
}
}
return nil, fmt.Errorf("user %d not found", id)
}
func (s *UserService) Create(user User) User {
user.ID = len(s.users) + 1
user.CreatedAt = time.Now()
s.users = append(s.users, user)
return user
}
func (s *UserService) Update(user User) error {
for i, u := range s.users {
if u.ID == user.ID {
s.users[i] = user
return nil
}
}
return fmt.Errorf("user %d not found", user.ID)
}
func main() {
app := application.New(application.Options{
Services: []application.Service{
application.NewService(&UserService{}),
},
})
app.Window.New()
app.Run()
}JavaScript:
import { GetAll, GetByID, Create, Update } from './bindings/changeme/userservice'
import { User, Address } from './bindings/changeme/models'
class UserManager {
async loadUsers() {
const users = await GetAll()
this.renderUsers(users)
}
async createUser(name, email, address) {
const user = new User({
name,
email,
address: new Address(address)
})
try {
const created = await Create(user)
console.log("Created user:", created.id)
this.loadUsers()
} catch (error) {
console.error("Failed to create user:", error)
}
}
async updateUser(id, updates) {
try {
const user = await GetByID(id)
Object.assign(user, updates)
await Update(user)
this.loadUsers()
} catch (error) {
console.error("Failed to update user:", error)
}
}
renderUsers(users) {
const list = document.getElementById('users')
list.innerHTML = users.map(user => `
<div class="user">
<h3>${user.name}</h3>
<p>${user.email}</p>
<p>${user.address.city}, ${user.address.country}</p>
<small>Created: ${user.createdAt.toLocaleDateString()}</small>
</div>
`).join('')
}
}
const manager = new UserManager()
manager.loadUsers()Praktik Terbaik
✅ Lakukan
- Gunakan tag JSON—Kendalikan nama field
- Tambahkan komentar—Komentar tersebut akan menjadi JSDoc
- Gunakan time.Time—Dikonversi menjadi Date
- Lakukan validasi di sisi Go—Jangan percayai frontend
- Pertahankan model tetap sederhana—Gunakan hanya sebagai wadah data
- Gunakan pointer untuk field opsional—Gunakan
*stringagar dapat bernilai null
❌ Jangan Lakukan
- Jangan tambahkan metode ke struct Go—Pertahankan sebagai data
- Jangan gunakan field yang tidak diekspor—Field tersebut tidak akan di-binding
- Jangan gunakan interface kompleks—Tidak didukung
- Jangan lupakan tag JSON—Nama field itu penting
- Jangan membuat struktur bersarang terlalu dalam—Pertahankan tetap sederhana
Langkah Berikutnya
Pelajari cara melakukan binding pada metode Go.
Atur kode dengan layanan.
Pola desain binding.
Pahami mekanisme jembatan.
Ada pertanyaan? Tanyakan di Discord atau lihat contoh binding.